Players Disagree Over What Forever’s RP-PvP Ruleset Needs
Two forum replies push back on building RP-PvP systems into WoW Forever, arguing that roleplay events and existing server options may be enough.
WoW Forever NewsWhat Should Be Built In?
One forum participant argues that roleplayers who enjoy PvP do not need dedicated systems: in their view, a minor RP-PvP event can meet the need. That favors keeping the ruleset lightweight rather than designing special mechanics around it.[1]
Another participant worries that an RP-PvP realm could become “PvP#2” and says players seeking a different faction experience could use a PvE realm or create a separate account. Their objection is about preserving a distinct roleplay-PvP identity, not simply opposing PvP.[2]
The Design Question
Together, the replies raise a practical question for the ruleset: should it provide purpose-built support for recurring RP-PvP play, or leave that activity to player-run events and existing realm or account choices? The concern is that a broad PvP focus could dilute what makes the roleplay ruleset distinct.[1][2]
TL;DR
Coverage is partial. This briefing reflects the sources and discussion samples collected at publication time. Follow the citations for more context.
Go to the source
- Blizzard Forums (EU)The Roleplay-PvP Ruleset is Coming to WoW Forever (opens in a new tab)Published Checked
- Blizzard Forums (EU)The Roleplay-PvP Ruleset is Coming to WoW Forever (opens in a new tab)Published Checked